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FXPHD: Height Fields in Houdini, Part 1

Posted By: envasel
FXPHD: Height Fields in Houdini, Part 1

FXPHD: Height Fields in Houdini, Part 1
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 44100 Hz | Duration: 1h 59m | 1.71 GB
Genre: eLearning | Language: English

Houdini height fields have many useful nodes to be able to quickly create a realistic terrain which can be use in Houdini or exported with a displacement map. You can simulation eruption, isolate areas to create water, and many other terrain conditions. This course, taught by Charles Chorein, will get you up to speed on using the features in Houdini.

Creating a random terrain from scratch without any context can be quite straightforward. Matching a terrain is much more complex and this course shows how to match a reference image using methodology that has been proven in multiple projects in production. By the end of the course, you'll have a base understanding of some of the most useful height field nodes and be able to create a terrain.


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